Flight of the Icarus is a game where you play as a privateer who owns an airship that helps ferry goods from town to town in a post-apocalyptic world where the skies are dominated by pirates and danger. Shoot down enemy aeroplanes with a variety of deadly weaponry. Keep the ship from falling out the sky. Download Icarus Verilog 0.8.1 for Mac from our website for free. Icarus Verilog for Mac is included in Developer Tools. This Mac download was scanned by our antivirus and was rated as malware free. This free software for Mac OS X was originally developed by Steve Williams.
Asteroid 1566 Icarus is currently in the constellation of Capricornus. The current Right Ascension of Asteroid 1566 Icarus is 21h 48m 51s and the Declination is -22° 59' 47' (topocentric coordinates computed for the selected location: Greenwich, United Kingdom [change]). The current magnitude of Asteroid 1566 Icarus is 20.81 (JPL).
Summary of key facts about Asteroid 1566 Icarus [tip: you can also create a Quick Access page for this data if you access it frequently and would like to have a simpler view]:
- 1566 Icarus isabove the horizon from Greenwich, United Kingdom [change].
- It is visible looking in the South direction at an altitude of 15° above the horizon.
- Given its current magnitude, 1566 Icarus is visible only through long exposure photography.
- See also 1566 Icarus rise and set times.
- Go to interactive sky chart
Sky Icarus Mac Os Update
If you need to access this information frequently for your observations, you can create a simple customized Quick Access page, so that you can easily bookmark it in your browser favorites or add a shortcut to your mobile phones' home screen.
Additional information about Asteroid 1566 Icarus available on TheSkyLive:
Available Resources- Position and finder charts (see also Where is Asteroid 1566 Icarus?)
- Distance from Earth (see also How far is Asteroid 1566 Icarus from Earth?)
- Rise and set times (see also When does Asteroid 1566 Icarus rise and set?)
- Brightness (see also How bright is Asteroid 1566 Icarus?)
- Orbital elements. Detailed information about Asteroid 1566 Icarus orbital parameters.
- Interactive orbit visualization. 3d visualization showing the orbit of Asteroid 1566 Icarus with respect to the major Solar System objects.
- 15 days ephemerides. Table showing celestial coordinates and magnitude of Asteroid 1566 Icarus for the past and next 7 days.
- Interactive sky chart. An online planetarium application that shows where to locate Asteroid 1566 Icarus in the sky from your location.
- Live position tracker. A high precision sky chart that uses real deep sky imagery to help locate Asteroid 1566 Icarus with your telescope or on your astrophotographies.
Below we provide Asteroid 1566 Icarus finder charts showing where the object is right now in the sky with respect to the brightest stars. The first finder chart has a field of view of 50 degrees, while the second one has a field of view of 10 degrees. Click on each finder chart to access a full screen interactive Online Planetarium.
Field of view: 50x30 degrees
View fullscreen
Field of view: 10x6 degrees
View fullscreen
= binocular, brighter than 10th magnitude
Location: Greenwich, United Kingdom [change]
Higher precision deep sky finder chart, 60 arcmin wide, showing where Asteroid 1566 Icarus is right now. Click on the image to see a more detailed fullscreen tracker view.
Field of view: 60x40 arcmins
View fullscreen
Also check out Where is Asteroid 1566 Icarus?, a page that provides all the information needed to find Asteroid 1566 Icarus in the sky and additional links to sky charts.
The distance of Asteroid 1566 Icarus from Earth is currently 258,245,324 kilometers, equivalent to 1.726263 Astronomical Units. Light takes 14 minutes and 21.4137 seconds to travel from Asteroid 1566 Icarus and arrive to us.
The following chart shows the distance of Asteroid 1566 Icarus from Earth as a function of time. In the chart the distance data is measured in Astronomical Units and sampled with an interval of 1 day.
The value of the reported distance might be somewhat inaccurate around the times of closest approach for objects passing extremely close to Earth. The value of the distance of 1566 Icarus from Earth is also available as a real time updated value in the Live Position and Data Tracker.
Between January 2013 and December 2100, the closest approach of Asteroid 1566 Icarus to Earth happens on Wed Jun 14 2090 at a distance of 0.043800 Astronomical Units, or 6,552,457 kilometers:
NOTE: values for the closest approach are computed with a sampling interval of 1 day.
Pizza time! mac os. The current visual magnitude of Asteroid 1566 Icarus is 20.81.
The following chart is the predicted light curve (visual magnitude as a function of time) of Asteroid 1566 Icarus, according to the most recent ephemerides data. Magnitude data is sampled with a 2 days interval and there might be inaccuracies for objects changing brightness very rapidly during the course of a few days. For comets there could be large discrepancies between the observed and predicted brightness because of their highly dynamic behaviour.
Location: Greenwich, United Kingdom [change]
Latitude: 51° 28' 47' N
Longitude: 0° 00' 00' E
Timezone: Europe/London
Today's Asteroid 1566 Icarus rise, transit and set times from Greenwich, United Kingdom [change] are the following (all times relative to the local timezone Europe/London): Dragon sky fight mac os.
The rise and set times are defined as the time at which the upper limb of Asteroid 1566 Icarus touches the horizon, considering the effect of the atmospheric refraction. As the atmospheric conditions cannot be modeled precisely the times reported here should be considered correct with an approximation of few minutes.
The following table lists the orbital elements of Asteroid 1566 Icarus at epoch 30 May 2020 00:00 UTC (JD: 2459000.5). Source: JPL Small-Body Database
Element | Symbol | Value |
---|---|---|
Orbit eccentricity | e | 0.82702133 |
Orbit inclination | i | 22.82211333° |
Perihelion distance | q | 0.18650023 AU 27,900,037 km |
Aphelion distance | Q | 1.96983762 AU 294,683,514 km |
Semi-major axis | a | 1.07816892 AU 161,291,776 km |
Orbital period | period | 1.1200 years 408.9109 days |
Date of perihelion transit | Tp | 2020-Dec-07 17:32:02 2,459,191.2306 JD |
Next perihelion transit | 2022-Jan-20 15:23 2,459,600.1414 JD | |
Argument of perihelion | peri | 31.393343507169° |
Longitude of the ascending node | node | 87.997543593571° |
Mean anomaly | M | 192.08318129386° |
Mean motion | n | 0.88038748°/day |
This 3d orbit diagram is a feature of our 3D Solar System Simulator and shows the orbit of Asteroid 1566 Icarus with respect of the Sun and the orbits of the major planets. The position of Asteroid 1566 Icarus and the planets along their orbits in this diagram accurately represents the current configuration of the objects in the Solar System. This is an experimental feature and it requires a WebGL enabled browser. Please provide us feedback!
View Asteroid 1566 Icarus in the 3D Solar System Simulator
The following table lists the ephemerides of Asteroid 1566 Icarus computed for the past and next 7 days, with a 24 hours interval. Click on each row of the table to locate Asteroid 1566 Icarus in our Online Planetarium at the chosen date.
Date | Right AscensionR.A. | DeclinationDec. | MagnitudeMag | Constellation |
---|---|---|---|---|
20.85 | Capricornus | |||
20.85 | Capricornus | |||
20.84 | Capricornus | |||
20.84 | Capricornus | |||
20.83 | Capricornus | |||
20.82 | Capricornus | |||
20.81 | Capricornus | |||
20.81 | Capricornus | |||
20.80 | Capricornus | |||
20.79 | Capricornus | |||
20.78 | Capricornus | |||
20.77 | Capricornus | |||
20.76 | Capricornus | |||
20.75 | Capricornus |
Welcome angel, to Skyworld, your new home! Here at Skyworld, the community gathers to talk about wiki matters, such as:
- Affiliation with other wikis
- Major changes in design/content
- Ways to improve the wiki
If you would like to start a new discussion, just make a new section under this line.
Remember to Frequently Wash Your Pit Behind the Ears
If you're looking for the old Skyworld discussions, they can be found at the Skyworld Archives. --Maxite 13:50, 4 October 2013 (MDT)
2014?
This page went unedited for all of 2014? We've really been slacking. - Kirbman 21:58, 4 March 2015 (MST)
- Besides Smash Bros, nothing major happened for the KI series (Even then, the over-generous amount of KI-related content Sakurai put in seemed to only put people off, Dark Pit in particular). Hoping Nintendo announces a new game sometime this year to increase hype and interest; would like more activity around this place, cause we can't really do any major changes around here when there are so few active users. —RicketyTrigger 09:54, 7 March 2015 (MST)
- True, but it might be worth noting somewhere that Club Nintendo is shutting down, and that all three Kid Icarus games are available on it now. Come to think of it, I'm going to add that to the news on the main page. - Kirbman 22:37, 7 March 2015 (MST)
- Since Sakurai said that he doesn't want to make a new game too quickly, I'd expect a gap of maybe three-to-five years. Hopefully something might come up at E3. Would definitely get some more activity under our belt. - Sonic fan 74 12:56, 8 March 2015 (MST)
- I'm still alive, just been busy with other games recently. Figured I'd check in. - Kirbman 23:11, 25 June 2015 (MDT)
- I am as well. I always keep tabs on the wiki and am very active on Skype. There's a lot I still want to do on here, but I'm pretty lazy. Haha. --(C·E) 01:14, 29 June 2015 (MDT)
- I'm still alive, just been busy with other games recently. Figured I'd check in. - Kirbman 23:11, 25 June 2015 (MDT)
- Since Sakurai said that he doesn't want to make a new game too quickly, I'd expect a gap of maybe three-to-five years. Hopefully something might come up at E3. Would definitely get some more activity under our belt. - Sonic fan 74 12:56, 8 March 2015 (MST)
- True, but it might be worth noting somewhere that Club Nintendo is shutting down, and that all three Kid Icarus games are available on it now. Come to think of it, I'm going to add that to the news on the main page. - Kirbman 22:37, 7 March 2015 (MST)
Should SSB4 be considered canon?
After the whole thing about Dark Pit being part of the Forces of Nature, and some of the trophies mentioning things never stated in Uprising (e.g. Dark Pit Staff made by Mirror of Truth, Palutena's Temple seemingly confirmed to be the Palace in the Sky, etc.), had me thinking: should any of this be considered canon to the actual Kid Icarus series? I know Sakurai directed both games, but Smash Bros. is still its own creature. I want to lean some of it is canon since Sakurai is such a control freak when it comes to his own characters. But at the same time, the Palutena's Temple trophy claiming it appeared in the NES game seems a bit dubious, cause it doesn't outright confirm it is the original Palace in the Sky (and other trophy descriptions have made errors or overlooked facts before). Also, the term 'Palace in the Sky' was used in the Zuree trophy. I have no idea who writes the trophy descriptions, and we don't know if Sakurai personally wrote the Palutena's Guidance script like he did with Uprising; so it seems wrong to just pick and choose what's canon without actually knowing. What do you guys think? —RicketyTrigger 19:05, 17 March 2015 (MDT)
- I wouldn't consider Pit fighting Master Hand or anything like that canon, but I think it's safe to interpret the trophy descriptions as canon. - Kirbman 15:12, 20 March 2015 (MDT)
- Hmmm. Maybe it's like PlayStation All Stars Battle Royal, where the characters start out in their own world, and go on some journey, fighting the other characters and at the end, fight Master Hand. That could work. In fact, that could be in the next Smash Bros! Excuse me, I've got some editing to do! Sonic fan 74 21:46, 20 March 2015 (MDT)
- That sounds a lot like the story in Brawl. - Kirbman 16:10, 20 March 2015 (MDT)
- I'm obviously not talking about Smash Bros. as whole, but the Kid Icarus content exclusively, and whether all those things should be reflected as canon to the Kid Icarus franchise--things like the trophies and Palutena's Guidance. My thought is that Smash Bros. as a whole is not canon to any representative series in the games. BUT, because Sakurai worked on the games and Uprising, I'm wondering if Kid Icarus could be an exception. I personally think these things can all be taken in as canon but I don't know if everyone else agrees. Even if Sakurai didn't write the Guidance dialogue or trophies, I can guarantee he would have checked them over to see if it meets his approval and doesn't sway too far away from his expectations, which is why I believe they're all relevant to the Kid Icarus series. —RicketyTrigger 16:22, 20 March 2015 (MDT)
- That sounds a lot like the story in Brawl. - Kirbman 16:10, 20 March 2015 (MDT)
- Hmmm. Maybe it's like PlayStation All Stars Battle Royal, where the characters start out in their own world, and go on some journey, fighting the other characters and at the end, fight Master Hand. That could work. In fact, that could be in the next Smash Bros! Excuse me, I've got some editing to do! Sonic fan 74 21:46, 20 March 2015 (MDT)
No more spoiler tags?
Wikipedia and many other NIWA wikis don't use these things, and I personally don't like them. How about anyone else around here? Do you guys like them, and should we keep them? https://softwarearchitects.mystrikingly.com/blog/pull-the-levers-mac-os. -RicketyTrigger 19:16, 28 March 2015 (MDT)
- I think they're helpful, but should be used sparingly. - Kirbman 19:01, 29 March 2015 (MDT)
Super Smash Poll
Since Nintendo is letting people nominate the next DLC character for Super Smash Bros 4, I think we should have a poll that asks whether Magnus, Viridi, Medusa, or Hades would be the best new Kid Icarus character to come to Smash. - Kirbman 10:01, 2 April 2015 (MDT)
- Sure I can do that later this day. I'll add a few more to the list. Although I personally don't expect another Kid Icarus character as DLC (it already has three, that's a lot for its size), but I guess it will be fun to do regardless. -RicketyTrigger 10:09, 2 April 2015 (MDT)
- Um.not to sound like a Negative Nancy, but how would Magnus and Phosphora work as DLC characters? Both of them are already Assist Trophies in the game. It would be pretty weird to see them as both playable characters and Assist Trophies.PhantomHeartless5 11:55, 2 April 2015 (MDT)
- You can simply remove them and add someone else in their place. For example if they want to make Magnus playable, they can add Gaol as an AT instead. It's really not that difficult of a solution. Theres no rule that characters that are Assist Trophies can't be upgraded playable status. Besides, I still see lots people voting for Ridley even though he's a boss AND Sakurai said he wouldn't work as a fighter. -RicketyTrigger 12:17, 2 April 2015 (MDT)
- Well that would solve it I guess. I honestly don't know who to vote for though. I like all the Kid Icarus characters and any of them would be an awesome addition to the roster. Though judging by how the poll's going, it seems Viridi's the most popular choice. I'm surprised no one's voted for Hades yetPhantomHeartless5 12:41, 2 April 2015 (MDT)
- Until I see a direct message by Sakurai that Assist Trophies absolutely cannot be made playable, I'm keeping Magnus and Phosphora on the poll. Personally, I'm not voting for any Kid Icarus character on the official ballot, despite the addition of Medusa or Hades being extremely awesome. I feel like four characters is overkill, even for a big Kid Icarus fan like me. I think the best option for now is to Luigify Dark Pit in a future update. -RicketyTrigger 14:34, 2 April 2015 (MDT)
- I forgot that Magnus is an assist trophy, but I agree that he could always be upgraded and replaced. I'm surprised that 25 people voted before me. I guess we have a lot more viewers than editors. I'm actually not voting for a Kid Icarus character either, but I'd like to entertain the thought. My vote is going to Isaac from Golden Sun (with Felix and Matthew as alternate costumes). - Kirbman 00:22, 3 April 2015 (MDT)
- I just looked at the results, and wow, I'm surprised with the sudden surge of votes for Medusa, in fact, she's leading it currently. I'm kinda shocked by how low Hades has, he's doing just barely better than Magnus. I guess it is important to note I don't have IP restrictions for this poll (I'm not premium), so the same person CAN vote repeatedly after a passing number of hours. So, I hope these results weren't contaminated by spam voters. -RicketyTrigger 16:25, 19 April 2015 (MDT)
- I forgot that Magnus is an assist trophy, but I agree that he could always be upgraded and replaced. I'm surprised that 25 people voted before me. I guess we have a lot more viewers than editors. I'm actually not voting for a Kid Icarus character either, but I'd like to entertain the thought. My vote is going to Isaac from Golden Sun (with Felix and Matthew as alternate costumes). - Kirbman 00:22, 3 April 2015 (MDT)
- Until I see a direct message by Sakurai that Assist Trophies absolutely cannot be made playable, I'm keeping Magnus and Phosphora on the poll. Personally, I'm not voting for any Kid Icarus character on the official ballot, despite the addition of Medusa or Hades being extremely awesome. I feel like four characters is overkill, even for a big Kid Icarus fan like me. I think the best option for now is to Luigify Dark Pit in a future update. -RicketyTrigger 14:34, 2 April 2015 (MDT)
- Well that would solve it I guess. I honestly don't know who to vote for though. I like all the Kid Icarus characters and any of them would be an awesome addition to the roster. Though judging by how the poll's going, it seems Viridi's the most popular choice. I'm surprised no one's voted for Hades yetPhantomHeartless5 12:41, 2 April 2015 (MDT)
- You can simply remove them and add someone else in their place. For example if they want to make Magnus playable, they can add Gaol as an AT instead. It's really not that difficult of a solution. Theres no rule that characters that are Assist Trophies can't be upgraded playable status. Besides, I still see lots people voting for Ridley even though he's a boss AND Sakurai said he wouldn't work as a fighter. -RicketyTrigger 12:17, 2 April 2015 (MDT)
- Um.not to sound like a Negative Nancy, but how would Magnus and Phosphora work as DLC characters? Both of them are already Assist Trophies in the game. It would be pretty weird to see them as both playable characters and Assist Trophies.PhantomHeartless5 11:55, 2 April 2015 (MDT)
New Featured Article
Sky Icarus Mac Os X
Another home page suggestion, I think we should pick a new featured article. Magnus has been featured for over a year and a half. Looking at the nominations, I think we should feature the Reaper & Reapette article. It's a well written article, and I it's currently relevant, with their recent appearances in NES Remix 2 and Super Smash Bros 4. What do you think? - Kirbman 00:46, 3 April 2015 (MDT)
- Hades and Thanatos are pretty good as well, but I guess they're slightly less relevant than the Reaper. -RicketyTrigger 02:41, 3 April 2015 (MDT)
- My concern about putting Hades on the main page is that it would be a major spoiler for anyone who hasn't gotten very far in Uprising. (Side note, one of my friends is currently on chapter 9.) Thanatos is another good one, but I think it might be nice to put the spotlight on something other than a main character. - Kirbman 16:01, 3 April 2015 (MDT)
- Okay, then the Reaper it is. -RicketyTrigger 21:44, 3 April 2015 (MDT)
- I'm having second thoughts about the Reaper article. Most of the article keeps saying 'the reaper' as if there's only one. There are a few other minor problems that I'm fixing now. Maybe we should pick a different article for now. I don't see any problems with the Thanatos article, if you want to feature that instead. What are your thoughts? - Kirbman 22:05, 6 April 2015 (MDT)
- Okay, I made Thanatos the new FA. -RicketyTrigger 06:51, 8 April 2015 (MDT)
- Thanks! Think we should update the featured image too? It's been featured for just as long as Magnus. If so, my suggestion is this. - Kirbman 14:47, 8 April 2015 (MDT)
- Totally, Twinbellows is awesome. -RicketyTrigger 18:16, 10 April 2015 (MDT)
- Thanks! Think we should update the featured image too? It's been featured for just as long as Magnus. If so, my suggestion is this. - Kirbman 14:47, 8 April 2015 (MDT)
- Okay, I made Thanatos the new FA. -RicketyTrigger 06:51, 8 April 2015 (MDT)
- I'm having second thoughts about the Reaper article. Most of the article keeps saying 'the reaper' as if there's only one. There are a few other minor problems that I'm fixing now. Maybe we should pick a different article for now. I don't see any problems with the Thanatos article, if you want to feature that instead. What are your thoughts? - Kirbman 22:05, 6 April 2015 (MDT)
- Okay, then the Reaper it is. -RicketyTrigger 21:44, 3 April 2015 (MDT)
- My concern about putting Hades on the main page is that it would be a major spoiler for anyone who hasn't gotten very far in Uprising. (Side note, one of my friends is currently on chapter 9.) Thanatos is another good one, but I think it might be nice to put the spotlight on something other than a main character. - Kirbman 16:01, 3 April 2015 (MDT)
Front page icon for SSB4?
Also check out Where is Asteroid 1566 Icarus?, a page that provides all the information needed to find Asteroid 1566 Icarus in the sky and additional links to sky charts.
The distance of Asteroid 1566 Icarus from Earth is currently 258,245,324 kilometers, equivalent to 1.726263 Astronomical Units. Light takes 14 minutes and 21.4137 seconds to travel from Asteroid 1566 Icarus and arrive to us.
The following chart shows the distance of Asteroid 1566 Icarus from Earth as a function of time. In the chart the distance data is measured in Astronomical Units and sampled with an interval of 1 day.
The value of the reported distance might be somewhat inaccurate around the times of closest approach for objects passing extremely close to Earth. The value of the distance of 1566 Icarus from Earth is also available as a real time updated value in the Live Position and Data Tracker.
Between January 2013 and December 2100, the closest approach of Asteroid 1566 Icarus to Earth happens on Wed Jun 14 2090 at a distance of 0.043800 Astronomical Units, or 6,552,457 kilometers:
NOTE: values for the closest approach are computed with a sampling interval of 1 day.
Pizza time! mac os. The current visual magnitude of Asteroid 1566 Icarus is 20.81.
The following chart is the predicted light curve (visual magnitude as a function of time) of Asteroid 1566 Icarus, according to the most recent ephemerides data. Magnitude data is sampled with a 2 days interval and there might be inaccuracies for objects changing brightness very rapidly during the course of a few days. For comets there could be large discrepancies between the observed and predicted brightness because of their highly dynamic behaviour.
Location: Greenwich, United Kingdom [change]
Latitude: 51° 28' 47' N
Longitude: 0° 00' 00' E
Timezone: Europe/London
Today's Asteroid 1566 Icarus rise, transit and set times from Greenwich, United Kingdom [change] are the following (all times relative to the local timezone Europe/London): Dragon sky fight mac os.
The rise and set times are defined as the time at which the upper limb of Asteroid 1566 Icarus touches the horizon, considering the effect of the atmospheric refraction. As the atmospheric conditions cannot be modeled precisely the times reported here should be considered correct with an approximation of few minutes.
The following table lists the orbital elements of Asteroid 1566 Icarus at epoch 30 May 2020 00:00 UTC (JD: 2459000.5). Source: JPL Small-Body Database
Element | Symbol | Value |
---|---|---|
Orbit eccentricity | e | 0.82702133 |
Orbit inclination | i | 22.82211333° |
Perihelion distance | q | 0.18650023 AU 27,900,037 km |
Aphelion distance | Q | 1.96983762 AU 294,683,514 km |
Semi-major axis | a | 1.07816892 AU 161,291,776 km |
Orbital period | period | 1.1200 years 408.9109 days |
Date of perihelion transit | Tp | 2020-Dec-07 17:32:02 2,459,191.2306 JD |
Next perihelion transit | 2022-Jan-20 15:23 2,459,600.1414 JD | |
Argument of perihelion | peri | 31.393343507169° |
Longitude of the ascending node | node | 87.997543593571° |
Mean anomaly | M | 192.08318129386° |
Mean motion | n | 0.88038748°/day |
This 3d orbit diagram is a feature of our 3D Solar System Simulator and shows the orbit of Asteroid 1566 Icarus with respect of the Sun and the orbits of the major planets. The position of Asteroid 1566 Icarus and the planets along their orbits in this diagram accurately represents the current configuration of the objects in the Solar System. This is an experimental feature and it requires a WebGL enabled browser. Please provide us feedback!
View Asteroid 1566 Icarus in the 3D Solar System Simulator
The following table lists the ephemerides of Asteroid 1566 Icarus computed for the past and next 7 days, with a 24 hours interval. Click on each row of the table to locate Asteroid 1566 Icarus in our Online Planetarium at the chosen date.
Date | Right AscensionR.A. | DeclinationDec. | MagnitudeMag | Constellation |
---|---|---|---|---|
20.85 | Capricornus | |||
20.85 | Capricornus | |||
20.84 | Capricornus | |||
20.84 | Capricornus | |||
20.83 | Capricornus | |||
20.82 | Capricornus | |||
20.81 | Capricornus | |||
20.81 | Capricornus | |||
20.80 | Capricornus | |||
20.79 | Capricornus | |||
20.78 | Capricornus | |||
20.77 | Capricornus | |||
20.76 | Capricornus | |||
20.75 | Capricornus |
Welcome angel, to Skyworld, your new home! Here at Skyworld, the community gathers to talk about wiki matters, such as:
- Affiliation with other wikis
- Major changes in design/content
- Ways to improve the wiki
If you would like to start a new discussion, just make a new section under this line.
Remember to Frequently Wash Your Pit Behind the Ears
If you're looking for the old Skyworld discussions, they can be found at the Skyworld Archives. --Maxite 13:50, 4 October 2013 (MDT)
2014?
This page went unedited for all of 2014? We've really been slacking. - Kirbman 21:58, 4 March 2015 (MST)
- Besides Smash Bros, nothing major happened for the KI series (Even then, the over-generous amount of KI-related content Sakurai put in seemed to only put people off, Dark Pit in particular). Hoping Nintendo announces a new game sometime this year to increase hype and interest; would like more activity around this place, cause we can't really do any major changes around here when there are so few active users. —RicketyTrigger 09:54, 7 March 2015 (MST)
- True, but it might be worth noting somewhere that Club Nintendo is shutting down, and that all three Kid Icarus games are available on it now. Come to think of it, I'm going to add that to the news on the main page. - Kirbman 22:37, 7 March 2015 (MST)
- Since Sakurai said that he doesn't want to make a new game too quickly, I'd expect a gap of maybe three-to-five years. Hopefully something might come up at E3. Would definitely get some more activity under our belt. - Sonic fan 74 12:56, 8 March 2015 (MST)
- I'm still alive, just been busy with other games recently. Figured I'd check in. - Kirbman 23:11, 25 June 2015 (MDT)
- I am as well. I always keep tabs on the wiki and am very active on Skype. There's a lot I still want to do on here, but I'm pretty lazy. Haha. --(C·E) 01:14, 29 June 2015 (MDT)
- I'm still alive, just been busy with other games recently. Figured I'd check in. - Kirbman 23:11, 25 June 2015 (MDT)
- Since Sakurai said that he doesn't want to make a new game too quickly, I'd expect a gap of maybe three-to-five years. Hopefully something might come up at E3. Would definitely get some more activity under our belt. - Sonic fan 74 12:56, 8 March 2015 (MST)
- True, but it might be worth noting somewhere that Club Nintendo is shutting down, and that all three Kid Icarus games are available on it now. Come to think of it, I'm going to add that to the news on the main page. - Kirbman 22:37, 7 March 2015 (MST)
Should SSB4 be considered canon?
After the whole thing about Dark Pit being part of the Forces of Nature, and some of the trophies mentioning things never stated in Uprising (e.g. Dark Pit Staff made by Mirror of Truth, Palutena's Temple seemingly confirmed to be the Palace in the Sky, etc.), had me thinking: should any of this be considered canon to the actual Kid Icarus series? I know Sakurai directed both games, but Smash Bros. is still its own creature. I want to lean some of it is canon since Sakurai is such a control freak when it comes to his own characters. But at the same time, the Palutena's Temple trophy claiming it appeared in the NES game seems a bit dubious, cause it doesn't outright confirm it is the original Palace in the Sky (and other trophy descriptions have made errors or overlooked facts before). Also, the term 'Palace in the Sky' was used in the Zuree trophy. I have no idea who writes the trophy descriptions, and we don't know if Sakurai personally wrote the Palutena's Guidance script like he did with Uprising; so it seems wrong to just pick and choose what's canon without actually knowing. What do you guys think? —RicketyTrigger 19:05, 17 March 2015 (MDT)
- I wouldn't consider Pit fighting Master Hand or anything like that canon, but I think it's safe to interpret the trophy descriptions as canon. - Kirbman 15:12, 20 March 2015 (MDT)
- Hmmm. Maybe it's like PlayStation All Stars Battle Royal, where the characters start out in their own world, and go on some journey, fighting the other characters and at the end, fight Master Hand. That could work. In fact, that could be in the next Smash Bros! Excuse me, I've got some editing to do! Sonic fan 74 21:46, 20 March 2015 (MDT)
- That sounds a lot like the story in Brawl. - Kirbman 16:10, 20 March 2015 (MDT)
- I'm obviously not talking about Smash Bros. as whole, but the Kid Icarus content exclusively, and whether all those things should be reflected as canon to the Kid Icarus franchise--things like the trophies and Palutena's Guidance. My thought is that Smash Bros. as a whole is not canon to any representative series in the games. BUT, because Sakurai worked on the games and Uprising, I'm wondering if Kid Icarus could be an exception. I personally think these things can all be taken in as canon but I don't know if everyone else agrees. Even if Sakurai didn't write the Guidance dialogue or trophies, I can guarantee he would have checked them over to see if it meets his approval and doesn't sway too far away from his expectations, which is why I believe they're all relevant to the Kid Icarus series. —RicketyTrigger 16:22, 20 March 2015 (MDT)
- That sounds a lot like the story in Brawl. - Kirbman 16:10, 20 March 2015 (MDT)
- Hmmm. Maybe it's like PlayStation All Stars Battle Royal, where the characters start out in their own world, and go on some journey, fighting the other characters and at the end, fight Master Hand. That could work. In fact, that could be in the next Smash Bros! Excuse me, I've got some editing to do! Sonic fan 74 21:46, 20 March 2015 (MDT)
No more spoiler tags?
Wikipedia and many other NIWA wikis don't use these things, and I personally don't like them. How about anyone else around here? Do you guys like them, and should we keep them? https://softwarearchitects.mystrikingly.com/blog/pull-the-levers-mac-os. -RicketyTrigger 19:16, 28 March 2015 (MDT)
- I think they're helpful, but should be used sparingly. - Kirbman 19:01, 29 March 2015 (MDT)
Super Smash Poll
Since Nintendo is letting people nominate the next DLC character for Super Smash Bros 4, I think we should have a poll that asks whether Magnus, Viridi, Medusa, or Hades would be the best new Kid Icarus character to come to Smash. - Kirbman 10:01, 2 April 2015 (MDT)
- Sure I can do that later this day. I'll add a few more to the list. Although I personally don't expect another Kid Icarus character as DLC (it already has three, that's a lot for its size), but I guess it will be fun to do regardless. -RicketyTrigger 10:09, 2 April 2015 (MDT)
- Um.not to sound like a Negative Nancy, but how would Magnus and Phosphora work as DLC characters? Both of them are already Assist Trophies in the game. It would be pretty weird to see them as both playable characters and Assist Trophies.PhantomHeartless5 11:55, 2 April 2015 (MDT)
- You can simply remove them and add someone else in their place. For example if they want to make Magnus playable, they can add Gaol as an AT instead. It's really not that difficult of a solution. Theres no rule that characters that are Assist Trophies can't be upgraded playable status. Besides, I still see lots people voting for Ridley even though he's a boss AND Sakurai said he wouldn't work as a fighter. -RicketyTrigger 12:17, 2 April 2015 (MDT)
- Well that would solve it I guess. I honestly don't know who to vote for though. I like all the Kid Icarus characters and any of them would be an awesome addition to the roster. Though judging by how the poll's going, it seems Viridi's the most popular choice. I'm surprised no one's voted for Hades yetPhantomHeartless5 12:41, 2 April 2015 (MDT)
- Until I see a direct message by Sakurai that Assist Trophies absolutely cannot be made playable, I'm keeping Magnus and Phosphora on the poll. Personally, I'm not voting for any Kid Icarus character on the official ballot, despite the addition of Medusa or Hades being extremely awesome. I feel like four characters is overkill, even for a big Kid Icarus fan like me. I think the best option for now is to Luigify Dark Pit in a future update. -RicketyTrigger 14:34, 2 April 2015 (MDT)
- I forgot that Magnus is an assist trophy, but I agree that he could always be upgraded and replaced. I'm surprised that 25 people voted before me. I guess we have a lot more viewers than editors. I'm actually not voting for a Kid Icarus character either, but I'd like to entertain the thought. My vote is going to Isaac from Golden Sun (with Felix and Matthew as alternate costumes). - Kirbman 00:22, 3 April 2015 (MDT)
- I just looked at the results, and wow, I'm surprised with the sudden surge of votes for Medusa, in fact, she's leading it currently. I'm kinda shocked by how low Hades has, he's doing just barely better than Magnus. I guess it is important to note I don't have IP restrictions for this poll (I'm not premium), so the same person CAN vote repeatedly after a passing number of hours. So, I hope these results weren't contaminated by spam voters. -RicketyTrigger 16:25, 19 April 2015 (MDT)
- I forgot that Magnus is an assist trophy, but I agree that he could always be upgraded and replaced. I'm surprised that 25 people voted before me. I guess we have a lot more viewers than editors. I'm actually not voting for a Kid Icarus character either, but I'd like to entertain the thought. My vote is going to Isaac from Golden Sun (with Felix and Matthew as alternate costumes). - Kirbman 00:22, 3 April 2015 (MDT)
- Until I see a direct message by Sakurai that Assist Trophies absolutely cannot be made playable, I'm keeping Magnus and Phosphora on the poll. Personally, I'm not voting for any Kid Icarus character on the official ballot, despite the addition of Medusa or Hades being extremely awesome. I feel like four characters is overkill, even for a big Kid Icarus fan like me. I think the best option for now is to Luigify Dark Pit in a future update. -RicketyTrigger 14:34, 2 April 2015 (MDT)
- Well that would solve it I guess. I honestly don't know who to vote for though. I like all the Kid Icarus characters and any of them would be an awesome addition to the roster. Though judging by how the poll's going, it seems Viridi's the most popular choice. I'm surprised no one's voted for Hades yetPhantomHeartless5 12:41, 2 April 2015 (MDT)
- You can simply remove them and add someone else in their place. For example if they want to make Magnus playable, they can add Gaol as an AT instead. It's really not that difficult of a solution. Theres no rule that characters that are Assist Trophies can't be upgraded playable status. Besides, I still see lots people voting for Ridley even though he's a boss AND Sakurai said he wouldn't work as a fighter. -RicketyTrigger 12:17, 2 April 2015 (MDT)
- Um.not to sound like a Negative Nancy, but how would Magnus and Phosphora work as DLC characters? Both of them are already Assist Trophies in the game. It would be pretty weird to see them as both playable characters and Assist Trophies.PhantomHeartless5 11:55, 2 April 2015 (MDT)
New Featured Article
Sky Icarus Mac Os X
Another home page suggestion, I think we should pick a new featured article. Magnus has been featured for over a year and a half. Looking at the nominations, I think we should feature the Reaper & Reapette article. It's a well written article, and I it's currently relevant, with their recent appearances in NES Remix 2 and Super Smash Bros 4. What do you think? - Kirbman 00:46, 3 April 2015 (MDT)
- Hades and Thanatos are pretty good as well, but I guess they're slightly less relevant than the Reaper. -RicketyTrigger 02:41, 3 April 2015 (MDT)
- My concern about putting Hades on the main page is that it would be a major spoiler for anyone who hasn't gotten very far in Uprising. (Side note, one of my friends is currently on chapter 9.) Thanatos is another good one, but I think it might be nice to put the spotlight on something other than a main character. - Kirbman 16:01, 3 April 2015 (MDT)
- Okay, then the Reaper it is. -RicketyTrigger 21:44, 3 April 2015 (MDT)
- I'm having second thoughts about the Reaper article. Most of the article keeps saying 'the reaper' as if there's only one. There are a few other minor problems that I'm fixing now. Maybe we should pick a different article for now. I don't see any problems with the Thanatos article, if you want to feature that instead. What are your thoughts? - Kirbman 22:05, 6 April 2015 (MDT)
- Okay, I made Thanatos the new FA. -RicketyTrigger 06:51, 8 April 2015 (MDT)
- Thanks! Think we should update the featured image too? It's been featured for just as long as Magnus. If so, my suggestion is this. - Kirbman 14:47, 8 April 2015 (MDT)
- Totally, Twinbellows is awesome. -RicketyTrigger 18:16, 10 April 2015 (MDT)
- Thanks! Think we should update the featured image too? It's been featured for just as long as Magnus. If so, my suggestion is this. - Kirbman 14:47, 8 April 2015 (MDT)
- Okay, I made Thanatos the new FA. -RicketyTrigger 06:51, 8 April 2015 (MDT)
- I'm having second thoughts about the Reaper article. Most of the article keeps saying 'the reaper' as if there's only one. There are a few other minor problems that I'm fixing now. Maybe we should pick a different article for now. I don't see any problems with the Thanatos article, if you want to feature that instead. What are your thoughts? - Kirbman 22:05, 6 April 2015 (MDT)
- Okay, then the Reaper it is. -RicketyTrigger 21:44, 3 April 2015 (MDT)
- My concern about putting Hades on the main page is that it would be a major spoiler for anyone who hasn't gotten very far in Uprising. (Side note, one of my friends is currently on chapter 9.) Thanatos is another good one, but I think it might be nice to put the spotlight on something other than a main character. - Kirbman 16:01, 3 April 2015 (MDT)
Front page icon for SSB4?
I remember in an old Skyworld discussion a user mentioned we should make those icon button things for SSB4 since KI is a big part of it, but I personally don't know how to make one that looks like the one in the front page (at least the yellow border part). Anyone know how to make one? -RicketyTrigger 07:06, 8 April 2015 (MDT) Side effects mac os.
- I could. I'm not sure when I'll have time to do so though. Is there a certain image that you want to use? - Kirbman 14:32, 8 April 2015 (MDT)
- I made these three quite some time ago, but yeah as I said, not sure about how to do the border. I have two different versions with just Pit (it would be more consistent with the rest of the front page icons): File:SSB4_Button_Ver1.png, File:SSB4_Button_Ver2.png. And I have one with all three playable characters, but to be honest it doesn't look too great (at least not the one I made): File:SSB4_Button_Ver3.png. You don't have to use these exactly, they're more like examples. I personally however do prefer the second one. But of course, if you think you can make one way better than these, you can go on right ahead. -RicketyTrigger 13:06, 10 April 2015 (MDT)
- Oh, I like the third one! Polish it up a little bit and it's icon worthy! Then again I'm probably just saying this because it has Dark Pit in it. - Sonic fan 74 22:08, 10 April 2015 (MDT)
- The first one appears to best match the style of the other four. The image circles are actually 78x79, with a yellow outer glow and transparent background, and the final images are 90x91. I just created and uploaded the image and am now working on including it on the main page. - Kirbman 16:32, 10 April 2015 (MDT)
- It's up, let me know what you think. I can always change it. - Kirbman 16:38, 10 April 2015 (MDT)
- Looks great, I definitely prefer the ones with just Pit on them. Looks more uniform with the rest. -RicketyTrigger 18:16, 10 April 2015 (MDT)
- It's up, let me know what you think. I can always change it. - Kirbman 16:38, 10 April 2015 (MDT)
- The first one appears to best match the style of the other four. The image circles are actually 78x79, with a yellow outer glow and transparent background, and the final images are 90x91. I just created and uploaded the image and am now working on including it on the main page. - Kirbman 16:32, 10 April 2015 (MDT)
- Oh, I like the third one! Polish it up a little bit and it's icon worthy! Then again I'm probably just saying this because it has Dark Pit in it. - Sonic fan 74 22:08, 10 April 2015 (MDT)
- I made these three quite some time ago, but yeah as I said, not sure about how to do the border. I have two different versions with just Pit (it would be more consistent with the rest of the front page icons): File:SSB4_Button_Ver1.png, File:SSB4_Button_Ver2.png. And I have one with all three playable characters, but to be honest it doesn't look too great (at least not the one I made): File:SSB4_Button_Ver3.png. You don't have to use these exactly, they're more like examples. I personally however do prefer the second one. But of course, if you think you can make one way better than these, you can go on right ahead. -RicketyTrigger 13:06, 10 April 2015 (MDT)
Protagonists category
I think we should get rid of Category:Protagonists. Only six pages are in it, half of which aren't really protagonists anyway. It doesn't serve much purpose, and Uprising blurs the lines between protagonists and antagonists quite a lot. Thoughts? - Kirbman 21:49, 12 April 2015 (MDT)
- Huh, I didn't even realize it existed. But yeah, I would say Pit and maybe Palutena are the only true protagonists in the series. So, this category is pretty unnecessary. -RicketyTrigger 16:20, 13 April 2015 (MDT)
Sky Icarus Mac Os Download
Site Updates
The site has been updated to MediaWiki 1.25. Oregon trail ii mac os. My apologies for the site being down for the past few weeks. I am aware that there might still be some bugs to quash, and that the old Icaruspedia skin is in need of updating. If you find any bugs or issues, let me know. Thank you! Maxite (talk) 19:10, 1 September 2015 (MDT)
- Nice to see the site has been finally updated. At first I thought a virus hit the site! PhantomHeartless5 (talk) 20:21, 1 September 2015 (MDT)
- Glad to have it working again, even if it looks kind of crazy. Great work, Maxite! - Kirbman 23:34, 1 September 2015 (MDT)
- Awesome job Maxite! RicketyTrigger (talk) 17:48, 3 September 2015 (MDT)
Super Mario Maker?
I was wondering if the new Mario game counts as a 'Latest Appearance' for the Kid Icarus characters. RicketyTrigger (talk) 15:05, 12 September 2015 (MDT) C64anabalt mac os.
- I would say no, since it's just a different appearance for Mario, but it's worth mentioning somewhere. - Kirbman 21:15, 13 September 2015 (MDT)
Main Page - poll?
If you guys don't have any poll, why don't you remove it and put the news section in its place? --Raltseye (talk) 17:33, 19 June 2018 (MDT)
Sky Icarus Mac Os Catalina
- MediaWiki is out of date and the extension is either broken or nonexistent, so I was waiting for Maxite to update it. Buuuut it doesn't look like he's going to be active anytime soon, so I'll fix it tomorrow (late now and need to go to bed) and we can revert it back later if need be. 23:17, 19 June 2018 (MDT)
- Nice, thanks! --Raltseye (talk) 21:20, 20 June 2018 (MDT)
Proposals?
How do we usually handle discussions here, or how should we? I mean regarding some significant change to the wiki. I usually see proposals being the option, with 'Support' and 'Oppose' sections and all that. Is that something we could start doing, or do we not have an active enough community for that?
We need a proposal to decide if we should do proposals. 02:54, 11 August 2020 (UTC)
- I guess I need to provide an example of how I see this being set up. Pretty much what I have on my Power Master Wiki, though with the obvious adjustments for Icaruspedia. I know our community isn't exactly large, with me being the only real editor. But I'd like to see something like this set up for future use to allow a community to flourish and to get things moving again. 04:53, 6 September 2020 (UTC)
- To put it simply, I don't find there to be enough active users to justify formal proposals. I think if there needs to be decisions made, it can be a simple yay-nay for a short while. Trig - 22:51, 27 September 2020 (UTC)
- My plan mainly being to set up something for when there is a community. Proposals can be yay/nay. 15:38, 28 September 2020 (UTC)
- Why not wait to see if there is a community first? Not only is it more supportive of their shared desires but also because as it stands, having an empty untilized system does not need to exist. Trig - 16:19, 28 September 2020 (UTC)
- Because I don't want to implement this too late and for this to be suggested later on in the middle of activity. Better to have and not need than to need and not have, you know? 16:23, 28 September 2020 (UTC)
- Why not wait to see if there is a community first? Not only is it more supportive of their shared desires but also because as it stands, having an empty untilized system does not need to exist. Trig - 16:19, 28 September 2020 (UTC)
- My plan mainly being to set up something for when there is a community. Proposals can be yay/nay. 15:38, 28 September 2020 (UTC)
- To put it simply, I don't find there to be enough active users to justify formal proposals. I think if there needs to be decisions made, it can be a simple yay-nay for a short while. Trig - 22:51, 27 September 2020 (UTC)